3/23/2023 0 Comments Freelancer mods single player![]() It incorperated several other mods as well, including adding in capital ships (on patrol), increasing ship traffic, as well as some other things as well. (Updated 17 October, 2022.Mostly completed by one guy, it basically turned every ship/station in the Sirus sector into SW ships, mostly various TIEs/Fannon ties (Some of which were effing awesome), turned Liberty battleships into effing Imperator SD's (with 2 SSD's running around as well), added a whole bunch of new systems, and generally made things FAR more awesome. See WheelScroll.cpp for install.ĭisplay the names of zones as you enter and leave them. Scroll most windows (by 2 lines) using the mouse wheel. ![]() See tractorrequired.cpp for usage.Īllows you to use only one shield battery or nanobot. Requires your ship to have a mounted tractor beam in order to launch. Provides a probability for a Trade Lane Ring to fail. The chat history window can show the territory players are in, not the system, or hide the system if certain equipment is mounted. See storylvl.cpp for usage.Īllows customization of the message displayed when entering a system add house labels to the Universe Map. See ShipRange.cpp for usage.Īllows customization of the factions excluded from the reputation list.Īllows customization of the money required to advance level during the story. Use the scanner range when listing ships (MP only). The ship filter toggles between NPC/player/all. See ShieldOffline.c for usage.ĭefines additional ship classes. Keep the shield offline whilst its owner is “destroyed”. Use one scroll bar for both the stats and values windows. Provides additional music entries, randomly selected. Provides jump holes
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